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Modeling/retopologized creature

Retopologized version of the creature I designed, modeled, and rigged for our end-of-year project.

Sculpted in ZBrush, retopologized in Maya to get clean, rig-ready topology able to deform properly once rigged.

tunaround lowrez retopolgized

closeup retopologized lowrez creature face

closeup retopologized lowrez creature face

posed, retopologized lowrez character

posed, retopologized lowrez character

posed character with rig (done by me)

posed character with rig (done by me)